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SAE Magazine 12-2

Cylindrical mapping With this type of mapping the 3D object is directed onto a cylinder projection wall. The UV is spread out on top accordingly. This mapping variant is suitable for barrels, glasses, tubes etc. Spherical mapping This mapping is designed for round and oval ob- jects. The spherical mapping creates as polar a UV as possible (as you know from posters of the world). ➤ Figure 8_ Cylindrical mapping Figure 9_ Spherical mapping 114 Production & Know How // TEXTURING Index

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