Browsing: .Animation & Games
How to Turn Potential into Pay-Packets – Steps Needed to Turn Hobbies into Careers
Let us be the first generation that does not suffer for its art.Talent and skill…
Die Spielmacher – Arbeiten in der Games-Branche
Ein Erfahrungsbericht von Tim Bergholz, heute Texture Artist bei Ubisoft Toronto Die deutsche Spielewirtschaft boomt,…
MA Professional Media Creation
Seit dem Wintersemester 2013/2014 bietet das SAE Institut in Kooperation mit der Folkwang Universität der…
Welcome to SAE Alumni! Kontakte sind alles – hier sind sie!
Die SAE Alumni Association ist die weltweite Vereinigung der Absolventen und Studenten der SAE Institute.…
SAE Alumni Convention 2013 – Gallery
The SAE Alumni Convention held in Amsterdam has been an extraordinary experience to everybody involved.…
“Mémoire” – animated short movie
IEDA 1012 – animated short movie SAE Vienna Eines der Endprojekte des IEDA 1012er Kurses.…
OSCILLA: A scalable interactive audiovisual environment
This article presents one of the latest interactive audiovisual projects by Andrea Santini (UBIKteatro /…
Boom!!: Project explodes into life after switch to more powerful CryEngine 3
Without a game engine there is no game development. The class of GAD 412 had…
Modular level design: A round up of the basics for budding level designers
Modular level design is one of the most frequently used terms in professional video game…
Swobbels: Crash Into Giant Candy Cake Hell – The greatest story ever told of the sweetest escape known to mankind.
Far away from earth and our solar system there is a spiky little planet named…