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SAE Magazine 13-2

148 I t all started as a study first semester. The team of GAD 412 based First-Person Sho which engaged in LAN s 3D was selected due to its easy usability. The game that could be destroyed. the player should also ha but for various reasons capabilities of Unity 3D th being somewhat success Cologne, where the protot the team decided to make and continue the develop During discussions regard it was mooted whether or 3D or to switch to a more Production & Know How // Boom! Projekt First screensho Boom! Project explodes into life after switch to more powerful CryEngine 3

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