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SAE Magazine 12-2

Special camera techniques at SAE Institute Berlin n Over the previous year the students of SAE Berlin have enjoyed some exciting and informative semi- nars. It kicked off in February when Christian Klimke was a guest of SAE and gave an exciting DIT seminar to the film students. In addition to introducing the new profession of DIT (Digital Imaging Technician), he also gave the students the knowledge to optimise images in cameras in order to achieve more free- dom in post-production. This was conducted in the lowest submenus of the camera’s settings and gam- ma curves, knee points and other parameters were discussed at great length. Christian also answered a lot of questions from the students at the end of the session. The next highlight for the film students came only three weeks later in their programme. In mid-March SAE lecturer Ehsan Haghighat who is Final Cut Pro and Avid Media Composer Editor certified gave an exciting seminar with the 4K Red One. Red cameras have been used in varied productions in film (District 9, The Hobbit, Pirates of the Caribbean 4 and many more) since their introduction in 2007. SAE lecturer Ehsan Haghighat explained the small differences between convention video cameras to the students and went into the specialist workflows required to deal with the enormous amounts of data involved in post-production. The workshop was so in demand that Ehsan had to hold it again right away so that all interested students were able to gain practi- cal insights into the possibilities of the camera. SAE guest at Deutsche Gamestage n The Deutsche Gamestage took place in Berlin in April. A large number of developers meet at this an- nual event to compare notes in the areas of games, game developing and the future of the German games industry. During the event numerous confer- ences, awards and networking events took place. Our students were able to showcase their games at the developer conference Quo Vadis on the SAE stand where they were constantly pumped for infor- mationabouttheirgamesbyinterestedprofessionals. Berlin game student Miles Tost presenting games developed by himself and his fellow students to trade fair visitorsEhsan Haghighat The conclusion to this series came in May, again with Christian Klimke, who showed the students how to deal with a high speed camera. He brought with him an Olympus iSpeed PL, which can shoot 2,000 frames per second in HD. On standard res- olution the frame rate can even be doubled. FADF 911 and FADP 910 students had a lot of fun andalotofthingsweretriedout.Theresults(http:// www.youtube.com/watch?v=18MfyC6ufD0) were exciting and impressive. n Apart from GDC Europe this is the most important developer conference for the gaming sector in Ger- many. The SAE stand was visited by Michal Nowa- kowski (CD Projekt Red and similar, The Witcher), amongst others, who took the time to take a closer look at the projects. A MAZE also took place in Berlin. This included a trade fair with presentations about indie game de- velopment and an exhibition where games could be tested in a pleasant club atmosphere that also in- cluded an awards ceremony. The German computer game prize and the LARA award were conferred followed by an after show party to round off the evening. SAE students had the chance to find out about the latest jobs available and make contact with prospec- tive employers at Making Games Talents. This in- cluded the larger developer studios and publishers such as Bigpoint, Wooga and Daedelic. n 147 SAE & SAE ALUMNI NEWS // EUROPEAN NEWS Index

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