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SAE Magazine 12-2

Photos:LucKaelin If you are still relatively inexperi- enced with modelling it could be the case that you will encoun- ter your first obstacle, UVs, be- tween the work steps of model- ling and texturing. UVs are these two dimensional representations which no-one who has just start- ed dealing with 3D material com- pletely understands but however should and may not be ignored. by Luc Kaelin ♥ First steps with Autodesk Maya UV Editor MayaMaya UVUV 109 Production & Know How // TEXTURING Index

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